Sprite values for DGDB Atari ST (after being decrypted)

0 = empty space (floor)
1 = green brick
2 = ant enemy
3 = devil enemy
4 = cow enemy
5 = chigger enemy
6 = frog enemy
7 = horse enemy
8 = pig enemy
9 = ant producer
10 = devil producer
11 = cow producer
12 = frog producer
13 = random profucer
14 = horse producer
15 = heart
16 = health kit
17 = bomb
18 = money bag
19 = key
20 = door
21 = enemy transport brick
22 = red brick stopped set 1
23 = start (A)
24 = finish (Z)
25 = player 1
26 = player 2
27 = player bullet diagonal down
28 = player bullet diagonal up
29 = player bullet up
30 = player bullet right
31 = fire dart producer
32 = star spread
33 = Pig producer 1 baby
34 = Pig producer 2 baby
35 = Pig producer 3 baby
36 = Pig producer 4 baby
37 = Pig producer 5 Matured
38 = death field
39 = slide field (omni directional)
40 = vertical lazer
41 = horizontal lazer
42 = shield
48 = slide right
49 = slide left
50 = slide up
51 = slide down
52 = Laser set 3 right
53 = Laser set 3 down
54 = Laser set 2 right
55 = Laser set 2 down
56 = Laser set 1 right
57 = Laser set 1 down
58 = Laser set 4 right
59 = Laser set 4 down
60 = Fire dart (direction 8)
61 = Fire dart (direction 2)
62 = Fire dart (direction 1)
63 = Fire dart (direction 7)
64 = Fire dart (direction 4)
65 = Fire dart (direction 6)
66 = Fire dart (direction 5)
67 = Fire dart (direction 3)